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20 June 1965
Marineville Traitor
Commander Shore appears to be a...
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Commander Shore appears to be a traitor after Marineville's security has been breached. This forces Troy Tempest to arrest his commanding officer and causes heartbreak for Atlanta Shore. However, just when the situation seems to be resolved, a complication occurs.
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14 March 1965
Treasure Down Below
A ship with a load of gold disappears...
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A ship with a load of gold disappears after hitting an iceberg. Meanwhile, the Stingray crew is enjoying a shore leave in Casablanca. While there, Troy Tempest is on a date with Marina while "Phones" is offered the chance to buy a purported treasure map for $500. "Phones" only has $200 but blackmails Troy by reminding him he has a date the next night with Atlanta Shore and gets the remaining money to buy the map. However, the map indicates the treasure is out of the way for Stringray's return course to Marineville. Marina, feeling sorry for "Phones," alters course while Troy and "Phones" sleep. After they awaken, the WASP officers realize what has happened. As the submarine approaches the treasure's location, it is sucked into a whirlpool and ends up in a cavern. There, they are captured by two beings who have been hijacking ships for their treasurer over hundreds of years. Troy and "Phones" must escape on their own because help won't be coming from WASP because no one knows where to look for Stingray.
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31 January 1965
The Cool Caveman
Troy Tempest is on standby duty while...
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Troy Tempest is on standby duty while a ship carrying a radioactive isotope nears its port destination. He is supposed to rest. While he does so, he ponders how he should dress to a costume party hosted by Atlanta Shore. Suddenly, he gets a summons to help the stricken ship. Or does he?
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24 January 1965
The Big Gun
An underwater race that lives beneath...
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An underwater race that lives beneath the floor of the Pacific Ocean, has developed a large "missile ejector" and is test firing it on small islands. Stingray is sent to investigate and manages to prevent an attack on the West Coast of the United States. The underwater race devises a trap designed to lure the crew of Stingray to its doom and to launch an attack on Marineville.
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29 November 1964
Raptures of the Deep
Although told otherwise, two men take...
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Although told otherwise, two men take an unsafe submarine to the ocean floor searching for a rumored forest of gems. As expected they quickly get into trouble and need rescue. As Stingray maneuver to help the trapped men, Troy himself gets into trouble. On the verge of death Troy has a strange encounter that sees him assume command of an undersea empire including the fabled gem forest. As his capital comes under attack things begin to crumble leading Troy realize all may not be as they seem.
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22 November 1964
An Echo of Danger
Titan, leader of the amphibians...
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Titan, leader of the amphibians decides destroying Stingray in taking too much effort. He thinks that getting the crew replaced on Stingray could just as effective. He instructs surface agent X20 to take charge of the operation. Stingray while on escort duty is drawn into a trap set by X20 that sees a vessel destroyed and Phones' judgment called into question. At the enquiry the blame for the loss is placed squarely with Phones. Troy begins a desperate search for answers before his best friends career is washed up.
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15 November 1964
The Man from the Navy
During a training exercise Stingray...
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During a training exercise Stingray is fired on by a submarine from the World Navy controlled by Captain Jordon. Despite Stingrays best efforts Tempest fails to shake the artificial missile and it thuds harmlessly into Stingray. On a nearby island an agent for the Aquaphibians makes a report back to King Titan about the successful test. Titan discovers another test is to be conducted and takes the opportunity to set a trap to destroy the Stingray and Tempest. The agents capture the World Navy sub and Jordon, then arms the dummy torpedo. The Stingray manages to avoid the torpedo, however everyone thinks Jordon fired intentionally. Shore orders Stingray to attack the sub. As Tempest closes in he spots the aquaphibians leaving and chases them down and destroys their vessel.
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08 November 1964
Set Sail for Adventure
Admiral Denver finishes showing the...
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Admiral Denver finishes showing the team at Marineville his favorite naval movie. This sparks a debate if modern sailors were as tough as the sailors from the age of sail. To win the argument Admiral Denver arranges a galleon to be borrowed from the museum with plans to sail it across the Pacific. Troy and the Stingray are assigned escort duty, despite Denver's emphatic desire to have no outside help. The ship runs into a very bad storm, and the admiral is injured by falling rigging. The Stingray loses contact with the ship sparking a major air search which turns up nothing. The Admiral wakes, still partially stunned he believes he is a captain from the age of sale. Denver then convinces himself the crew was going to mutiny and casts them adrift in a rowboat. They are sighted and rescued by Stingray. The sub then finds the galleon and comes under fire from the delusional Admiral. Troy swims to the vessel and ambushes the admiral knocking him unconscious for the second time. He wakes in hospital once again as Admiral Denver.
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01 November 1964
Loch Ness Monster
Admiral Denver fishing on Loch Ness...
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Admiral Denver fishing on Loch Ness is attacked by the monster. Back at WASP debate rages if the creature exists or if the admiral imagined it. To win the argument Shore orders the Stingray to investigate. Marina refuses to go and Atlanta steps in. They stay overnight at a castle overlooking the loch and during the evening they are woken by strange noises, a search reveals nothing of consequence. Next day they take Stingray out onto the Loch and encounter the monster. Taking evasive action they fire a missile. Rather than kill the creature, the missile exposes it as a remote control robot. The owners of the castle then admit they have operated the robot for generations. Troy after thinking it over decides to admit they saw the monster but could not be sure what they really saw, hence preserving the mystery of the Loch
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25 October 1964
Subterranean Sea
Scientists drill through the ocean...
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Scientists drill through the ocean floor to find another sea underneath. WASP sends Stingray to investigate, after Commander Shore orders Troy and Phones to cancel a scheduled vacation. The Stingray crew discovers a weird place where water rapidly disappears then reappears.
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18 October 1964
The Ghost Ship
The sunken wreck of an old sailing...
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The sunken wreck of an old sailing ship suddenly rises to the surface and begins sailing. WASP are contacted and told the ocean liner Atlantis has gone missing after reporting the sighting of an ancient sea galleon. The Stingray is sent to investigate. In an unusual move Commander Shore accompanies them on the mission. Stingray arrives at the location to find it shrouded in fog. From nowhere they see the galleon reported by Atlantis. The Commander and Phones decide to board the galleon. Initially they find no one till they encounter a trap set by an unknown creature claiming to represent the underwater people. He explains the purpose of the trap was to destroy Stingray and her crew. The creature then instructs under threat of death to order Tempest to the ship. Shore ignores the threat and instead tells him to attack the ship, in essence sacrificing his own life. Tempest refuses the order, admitting he would rather face a court marshal. Arriving on board, Tempest releases a laughing gas canister, while the underwater being is distracted in a laughing fit Tempest releases the others and captures the creature. Later Tempest is dressed down for failing to obey orders but Shore believes his actions were mitigated by the daring rescue.
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11 October 1964
Emergency Marineville
Marineville goes to battle stations...
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Marineville goes to battle stations as a missile is launched. Counter measures are launched and the missile is destroyed before it hits. Troy and the Stingray are ordered to investigate with air squadrons in support. The search centers on an abandoned island when another missile launches also successfully destroyed before impact. Troy and Phones discover the mouth of a cave, following it they discover a secret base but are captured. Marina is then tortured till Troy gives up secret information about Marineville defenses. The occupants of the base use the information to prepare a third launch. At dawn the missile is fired evades Marineville's defenses but fails to explode on impact. Investigations reveal Troy has somehow tampered with the weapon and left a message to be found alerting WASP of his situation and location. WASP aircraft are scrambled and fire on the base till the enemy surrender. Tempest then uses Stingray to complete the destruction of the base.
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04 October 1964
Stingray
A submarine of the World Security...
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A submarine of the World Security Patrol is destroyed. WASP is called in to investigate and its Stingray submarine, capable of speeds of up to 600 knots an hour, is sent to investigate. Captain Troy Tempest and his sidekick Phones are eventually captured by Titan, ruler of an underseas empire determined to take over the surface world. Troy is aided by Marina, a member of another underwater civilization. But time is running out. WASP is preparing to launch nuclear missiles to the area where Stingray disappeared.
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432x320
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MP4
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English
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450 kbps
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English
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671 kbps
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850x480 px
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MKV
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English
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